The Self-Serving Author (The Pros and Cons)
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When people ask me tips to improve their writing, my favorite saying is, “Don’t look like you’re doing what you’re doing.”
To which they smile and go, “What the hell does that
mean?”
It’s a smartass way to say though you want your character
to be epic, you don’t want the reader thinking, “Man, this author really wants
me to think this guy’s epic.” You want to be considered creative and clever not
have the reader thinking about how clever or creative you’re trying to be. You
want them to actually cry, not feel like you’re trying to make them cry.
Basically, you wrote something with a certain purpose in mind, but the reader
should never really be considering what that purpose is (unless he’s
deliberately analyzing the work.)
When you look at criticism, this is a fairly constant
subtext on their feedback. Meta-thinking is a gamer term in which the player
views the game as a game instead of as the character. It’s the difference
between thinking, “Obviously the programmer made some way to get across this
chasm, so let’s look for a lever,” versus, “Obviously the gnomes who made these
tunnels had some way to get across this chasm, so let’s look for a lever.”
This happens in writing too, and often having the reader
go meta is the most common source of a reader’s negative reaction. It’s not
what you did, but why she thinks you did it. It’s not that your prose is purple
as much as there doesn’t seem to be any benefit to take so much time and effort
in describing grass. When the reader starts to feel like the writer’s choices
are primarily to serve himself, she stops trusting him to avoid the heartache
that will come from an unsatisfying story.
So why do people go meta? It’s difficult, sometimes, to
say, and can be based on different contexts and personalities. What makes one
person go meta might not make another. There are usually two major reasons,
however.
First is there’s an obvious error in either real-life
rules or established in-world rules. The author makes a mistake in how gravity
works, or has the character fire a six-shooter seven times. This is the
foundation of the whole, “It’s about vampires and this is what you can’t believe?” argument. The reason why vampires
are okay but switching the words for stalagmite and stalactite aren’t is
because inventing magical laws is difficult and it benefits the readers’
imaginations. Switching stalagmite and stalactite is a mistake, easy to do,
that benefits no one.
Or the story broke its own continuity, in which it
clearly explained wizards can’t casts spells underwater then later has a wizard
casting spells in water with no clarification on the contradiction.
Second reason is more common but more complex. It occurs
when the author’s motivation outweighs the characters’. The protagonist does
something that the reader can’t empathize with at all, or that seems to
prioritize a motivation that he has never prioritized before—in other words, “acting
out of character.”
Empathizing is different than sympathizing. Sympathy is
where you feel for someone even though you can’t really relate. Empathy is
where you understand their feelings, where you feel what they feel and see
their motivation—even though you might not actually sympathize with them. You
can feel empathy and “get them” and yet still find them at fault for the event.
“Yeah, I could see myself punching him for that too, but that doesn’t mean you
should’ve done it.”
Let’s say a bartender decides to quit his job, but
instead of just telling his boss, he gets super trashed and acts like an
asshole. He chucks beers at people, swings from the chandeliers, etc.
First thing the reader is going to do is to try and
understand his actions. Even if she doesn’t agree with his reasons, there’s a
difference between not agreeing and not understanding. If, for example, he just
broke up with his girlfriend, realized that he had been a rule-following lap
dog for too long, the reader might understand the ridiculous reaction and
remain immersed. It’s a believable event.
But, what there doesn’t seem to be a reason? If the
reader can’t find any emotional or logical circumstances—he was paid decently,
he was cheerful, he didn’t have any conflict with anyone, didn’t mind his
boss—then the reader will turn to other places for the answer, usually the
author. And if the author gains an obvious benefit from the decision—the
bartender need to be put in jail so he could meet the character who would start
the plot—that’s when it looks like bad writing.
You have four levels of motivation: Character, Narrator,
Author, Reader.
There’s a lot to be said about this, but to sum up,
character motivation is why the character did what he did, narrator motivation is
why the narrator has chosen to describe this moment and in this way, author
motivation is why did an event happen at all, and reader motivation is the
reason why the reader wants to keep reading. Pretty simple.
Author motivation always exists, and it’s not a bad
thing. Everything you write, you write for a reason. Not necessarily a good or
rational reason, but you had a desired reaction to every choice—whether you
know it or not. It’s important, however, that the casual reader does not notice
the author’s motivation, that she’s thinking about the characters and is
staying in-world.
A lot of criticism comes from the author’s motivation outweighing everyone else’s. This could mean the character’s motive—an action doesn’t really seem characteristic as much as the end results are something that would benefit the writer—or more so, the reader—an action doesn’t enhance the reading experience as much as it makes the writer look good.
This is what is called the self-serving author.
Writing is a symbiotic relationship, and it doesn’t need
to be sacrificial. All writers are self-serving in a way, and it can lead to
the most entertaining sections. When you write what is most fun for you, when
you say what you really want to be saying, when you use writing to express
yourself, that’s when it will be most interesting for the reader. Generally
speaking, most of their enjoyment will come from an open and honest connection
with the writer.
But there are times when what benefits the writer and
what benefits the reader conflict, and in that case, the writer benefits from
considering his audience first and foremost. When it starts reading like he’s
trying to get something from the reader (admiration) without giving anything in
return (enjoyment), the reader starts to brace against the work.
For example, there is somewhat of a propensity to have
epically large numbers in sci-fi and fantasy. The vampire is a million years
old, the planet is a billion miles in circumference, the war killed trillions
of people. This is a prime example of being self-serving because it benefits
the author but is detrimental to the reader.
How so? Well the bigger the numbers the more awesome the
story is. Or at least that’s the idea. There are many people who think that
bigger is better, and so they go over the top. “If you think having a million
people die is sad, then just wait because I
have a trillion.” It does not, however, enhance the reader’s experience. A
trillion people is far too large a number to truly comprehend. We can’t imagine
a trillion toothpicks, let alone human beings. It doesn’t make us feel any more
than having a million die.
In this case, if the author was consider what would have the best effect on his audience rather than what made his story look “epic,” he would be better off describing the death of two than a trillion. You could have the protagonist watch as an entire planet is blown up, but if you really wanted to make your readers care, you might just have him walk through a destroyed home where the charred remains of a father and son sit posed in their chairs, the child’s fingers clutching his dad’s collar still fully defined.
It may not press the vast importance of the war, but it
inspires more feeling in the reader than a remote explosion with people we
never meet.
Writers write for themselves and that is often the
mindset which creates the best work. You can’t deny your reasons for doing
something; most times you wouldn’t want to. Readers do want to read about epic
characters, grandiose plots, and especially good turn-a-phrase. So have those
things. Just make sure that you don’t look like you’re doing what you’re doing.